GoCodingfor Business
15+ programs · 3 tracks · Ages 4–12+

One subscription. A full year of lessons. Pick any program.

Each program covers an entire academic year — 1 class per week, 1.5 hours. Lesson plans, homework, assessments, parent reports. Your teacher preps in 10 minutes. $40/month per program. Cancel anytime.

The same in every program

Every program includes everything to teach it

Full-year curriculum
36+ structured lessons
10-min teacher prep
No coding background needed
Progress tracking
Assessments built in
Parent report templates
Ready-to-send feedback
Scripted trial lesson
Designed to convert parents
Annual updates
Content stays current + support
Coding · 7 programs

From visual blocks to Python. Ages 5–12+.

7 programs that take kids from their first drag-and-drop to writing real code.

BeginnerAges 5–61 academic year

First Steps in Coding (ScratchJr & Tynker)

Visual block-based coding for the youngest coders. Kids create animations, stories, and simple games — the perfect first step into the world of programming.

Equipment: Any tablet or laptop
Beginner–IntermediateAges 7–81 academic year

Coding and AI in Minecraft

Kids learn coding by building and modding in the world they already love. Introduces AI concepts naturally through Minecraft's environment.

Equipment: Laptop with Minecraft (Education or Java edition)
IntermediateAges 9–101 academic year

Create 3D Worlds in Delightrex

3D world-building and game design. Kids create immersive environments while learning intermediate programming logic and spatial thinking.

Equipment: Laptop with browser
Intermediate–AdvancedAges 11+1 academic year

Build & Code in Roblox

Game development on Roblox using Lua scripting. Kids build, publish, and share their own multiplayer games with real players.

Equipment: Laptop (Windows/Mac)
AdvancedAges 12+1 academic year

Python Coding

Text-based programming with Python — the language used at Google, NASA, and Netflix. Real projects, real problem-solving, real skills.

Equipment: Laptop with Python installed
AdvancedAges 12+1 academic year

Unity 3D Game Studio

Professional game development using the Unity engine and C#. Kids create 3D games from scratch — the same tools used by real studios.

Equipment: Laptop (Windows/Mac) with Unity installed
AdvancedAges 12+1 academic year

3D Modeling

Digital 3D design and modeling. Skills applicable to gaming, architecture, product design, and animation — a creative-technical hybrid.

Equipment: Laptop with 3D software
Robotics · 7 programs

From screen-free robots to Arduino circuits. Ages 4–12+.

7 programs that take kids from their first robot to real electronics and physics.

Equipment note: Robotics programs require third-party kits purchased separately ($70–$350 depending on the course). You choose the supplier. The $40/month license covers curriculum, lesson plans, and all teaching materials. Coding and Creativity programs need only a laptop or tablet.

BeginnerAges 4–51 academic year

First Robotics with Qobo

Screen-free robotics for the youngest learners. Hands-on play with Qobo robots introduces sequencing, logic, and cause-and-effect — no screens needed.

Equipment: Qobo robot kit (~$70–100)
BeginnerAge 61 academic year

Smart Robotics for Kids

Building and programming simple robots. Sensors, motors, and basic logic — everything is hands-on and tactile.

Equipment: Robotics kit (~$80–150)
IntermediateAges 7–81 academic year

Mechanical Robotics Lab

Engineering meets coding. Kids build mechanical systems — gears, levers, motors — then program their creations to move and respond.

Equipment: Mechanical robotics kit (~$100–200)
IntermediateAges 9–101 academic year

Essential Robotics Skills

Core robotics competencies: sensor integration, autonomous movement, and complex problem-solving through building and coding.

Equipment: Robotics kit (~$150–250)
AdvancedAges 11+1 academic year

Robotics Prime

Advanced robotics with complex builds and sophisticated programming. Prepares kids for competitions and real-world engineering challenges.

Equipment: Advanced robotics kit (~$200–350)
AdvancedAges 12+1 academic year

Physics in Robotics

Applies physics principles — force, motion, energy — through robotics projects. Science, engineering, and coding in one program.

Equipment: Advanced robotics kit (~$200–350)
AdvancedAges 12+1 academic year

Arduino Robotics & Circuits

Real electronics: Arduino microcontrollers, circuits, sensors, actuators. The bridge from educational robotics to real engineering.

Equipment: Arduino starter kit (~$70–150)
Creativity · 3 programs

Digital art from finger painting to professional illustration. Ages 4–11+.

Creative-technical programs that bridge art and technology.

BeginnerAges 4–61 academic year

Digital Art for Kids

Introduction to digital drawing and creative expression. Kids explore color, shape, and composition using kid-friendly digital tools.

Equipment: Tablet with drawing app
IntermediateAges 7–81 academic year

Digital Drawing Pro

Intermediate digital art: techniques, composition, and digital painting. Kids develop a personal style while learning professional techniques.

Equipment: Tablet with drawing app
AdvancedAges 11+1 academic year

Digital Illustration with Procreate

Professional-level digital illustration using Procreate. Portfolio-ready skills that open doors to design, animation, and art careers.

Equipment: iPad with Procreate app
Why it works

Why centers choose these programs

Battle-tested

Every program is refined across 500+ students in the GoCoding network (US & UAE) and built on CODDY International's experience in 150+ locations across 20+ countries. These aren't drafts — they're proven.

95% monthly retention

Students don't just finish a semester — they stay for an average of 2.5 years. Built-in progress tracking and level progression give parents a reason to renew every single month.

Any teacher can run it

No CS degree. No coding bootcamp. Your existing staff opens the lesson plan, preps in 10 minutes, and teaches. The curriculum does the heavy lifting — your teacher brings the energy.

Your enrollment tool is built in

Every program includes a scripted trial lesson designed to convert. Invite families to a free demo class. Kids build a project in 45 minutes. Parents see results. They sign up — no ads needed.

$40/month per program. Try one free.

One program = one full academic year of weekly 1.5-hour lessons. All materials included. Annual updates. Ongoing support. No contract — cancel anytime.

1 program = $40/mo. 3 programs = $120/mo. Still less than one hour of a private CS tutor.

Get a Free Demo Lesson Pick any program. We send you one complete lesson. Your teacher tries it this week. Free, no commitment.

Questions? Book a 15-minute Zoom